What I’ve built

Platform scale, revenue, audience growth, and a few things built on very short deadlines, across streaming, digital media, and consumer apps.

120M+ App Installs
$125M+ Annual Ad Revenue at Peak
2.8M Disney VMK Users
The CW Network — Los Angeles, CA 2014 – Present
Head of Product & Data / VP of Product

I lead digital product strategy for The CW’s streaming platform: consumer experience, platform architecture, monetization, audience analytics, personalization, and operational systems across connected TV, mobile, and web.

Streaming Platform Scale

I scaled The CW’s streaming platform across CTV, mobile, and web through integrated product, content, data, and monetization strategy, building the systems, teams, and processes that turned a broadcast network’s digital presence into a nationally scaled ad-supported streaming service.

120M+ App Installs
CTV + Mobile + Web Platform Coverage

Ad-Supported Monetization

I built a full-stack monetization system spanning programmatic demand, ad tech integrations, distribution partnerships, and the balance between ad load and user experience. At its peak it generated more than $125 million a year in ad revenue, sustained across multiple years. Ads were a product layer, not a penalty.

$125M+ Annual Ad Revenue at Peak
AVOD + FAST Revenue Streams

Launching Live Sports

I led the launch of The CW’s first-ever live sports streaming product, bringing together product architecture, engineering, broadcast operations, ad sales enablement, and distribution on a compressed timeline.

First-Ever Live Sports on The CW

Data Strategy & ML Personalization

I built and led a unified data and analytics strategy that turned audience behavior into growth, monetization, programming, and product decisions, including the measurement frameworks, dashboards, and pipelines behind it. On top of that foundation, I advanced ML-driven personalization and recommendations that connect content metadata and behavioral signals to surface the right content for each viewer.

ML + Data Personalization Stack
Unified Analytics Strategy

Audience Growth & Engagement

I own product KPIs for engagement, viewing time, and retention. The gains came from understanding where viewers dropped off, what brought them back, and how discovery and personalization shortened the time from opening the app to watching something good.

FAST & Distribution Expansion

I expanded The CW’s reach through FAST channel syndication and distribution partnerships, bringing its content to new platforms and diversifying revenue. That meant product work on feed architecture, metadata standards, and ad integration for syndicated environments, plus technical support for partnership negotiations.

Warner Bros. Worldwide Television — Los Angeles, CA Previously
Digital Media Product Leadership

I built the original CW digital platform from the ground up, along with the consumer streaming products, internal distribution tools, and global B2B licensing systems that grew into The CW’s streaming business.

  • Built the original CW digital platform, including CWTV and CW Seed
  • Led consumer and internal platform development for content distribution, digital screeners, licensing workflows, and sales operations
  • Owned B2B licensing and distribution systems for global content delivery and rights management
  • Introduced Agile and Scrum practices across the digital media division
  • Led early platform innovation work with Facebook and Xbox
  • Won a Communicator Award and was named a Webby Honoree multiple times for platform and product work
Earlier

Disney Virtual Magic Kingdom

At Disney Parks & Resorts Online, I helped lead product and creative development for Virtual Magic Kingdom, Disney’s massively multiplayer online world built as a companion to the theme parks. I designed interactive experiences that bridged the online game and the physical parks, an early attempt at a persistent digital community anchored to real-world places.

1M → 2.8M User Growth

Film & Television

I’ve worked on set for multiple broadcast series (including 24), Zack Snyder’s 300, and several short films, and in development on Martin Scorsese’s Silence for producer Gianni Nunnari. It’s why I build streaming products with the people who make the content in mind. More on that →

Let’s talk

Advisory and leadership conversations, non-profit projects, or comparing notes on building consumer products.